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Internet Download Manager (IDM) has a smart download logic accelerator that features intelligent dynamic file segmentation and safe multipart downloading technology to accelerate your downloads. Unlike other download accelerators and managers that segment files before downloading starts, Internet Download Manager segments downloaded files dynamically during download process. Internet Download Manager reuses available connections without additional connect and login stages to achieve better acceleration performance.
Internet Download Manager supports proxy servers, ftp and http protocols, firewalls, redirects, cookies, authorization, MP3 audio and MPEG video content processing. IDM integrates seamlessly into Microsoft Internet Explorer, Netscape, MSN Explorer, AOL, Opera, Mozilla, Mozilla Firefox, Mozilla Firebird, Avant Browser, MyIE2, and all other popular browsers to automatically handle your downloads. You can also drag and drop files, or use Internet Download Manager from command line. Internet Download Manager can dial your modem at the set time, download the files you want, then hang up or even shut down your computer when it's done.
Other features include multilingual support, zip preview, download categories, scheduler pro, sounds on different events, HTTPS support, queue processor, html help and tutorial, enhanced virus protection on download completion, progressive downloading with quotas (useful for connections that use some kind of fair access policy or FAP like Direcway, Direct PC, Hughes, etc.), built-in download accelerator, and many others.
New in version 5.18 build 5 (Released: Nov 11, 2009)
- Added Windows 7 support
- Fixed critical bugs

Houdini 10 is the first commercially-available application to slice up and distribute fluid simulations over a network of computers. 3D artists will benefit from faster simulation times in addition to the ability to create simulations at a much bigger size and scale than would be possible with a single computer. Studios and boutiques can integrate these distributed fluid sims using existing pipeline tools, or work with HQueue a new python-based job manager which can also distribute Mantra renderings. HQueue jobs can be launched using a Houdini output node and then monitored using HQueue s artist-friendly web interface. For fluid simulations, each node on the farm can be equipped with Houdini Batch to process the slices and keep your workstation licenses free for interactive work.

In this demonstration the instructor dives into the wonderful world of computer graphics by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3ds Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea.
Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The pros and cons of each method are discussed in detail and the viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be.
BONUS: Over an hour of extra training that goes over new features in 3ds Max 2010. The instructor goes over such featues as containers, scene explorer, ui, viewports, and more. This Bonus content is a downloadable update only and will not be part of the physical DVD.
This DVD has over 21 hours of training and can be considered the ultimate guide for those new to 3ds Max or those wanting to round out their skill set for any market.
* Project Planning and Organization
* Getting Around in 3ds Max: UI, Viewport Navigation, Selections, Transforms and Alignment
* In Depth Look at Polygon Modeling Techniques to Create a Variety of Objects
* Quick Modeling Examples Using Box Modeling, Booleans, Lofting, Spline Modeling, and even Cloth Simulations.
* Modeling Objects from Reference and What Makes Good Reference
* Creating Convincing Metal/Water/Glass/etc. using Standard Materials or Mental Ray Shaders
* Adding Believability Through Proper Use of Textures and Precisely Placing Them on Your Objects
* Various Lighting Techniques are Explored Including Painting with Light and Daylight Systems.
* Basic Rigging and Animating of a Falcon
* Procedural Animation Including Path Constraints, Noise Controllers, and LookAt Operators
* Introduction to Particle Systems including Max's powerful Particle Flow system.
* Brief Description of Dynamic Hair and Styling
* Scene Optimization and Organization Through Use of Proxy Objects and XRefs
* And much more…
- Comments: 0 | Category: Tutorial 3d

NUKE, short for "New Compositor", began as the in-house compositing and effects application at Digital Domain, where it won an Academy Award® for Technical Achievement. NUKE is built primarily for visual effects film work at a variety of element resolutions and color spaces, all within a floating point 2D and 3D environment. This lecture covers the essentials of working with film-based and CGI elements in a professional, extensible and fast compositing pipeline. Utilizing many techniques for speed and efficiency, NUKE is able to provide rich output results and ultimate customization for the user. In this DVD, Rob covers all the major aspects of NUKE and reveals many areas where the casual user would not have known to go at first glance. Rob also provides sensible approaches for how to lay a good foundation for proper compositing in your own projects.
Rapidshare:- Comments: 0 | Category: Tutorial 3d

These days, with the creative process, artists need to move at maximum
speed in order to tackle incredible deadlines, demanding work and high
expectations. Using LightWave® either exclusively or in a pipeline,
makes it possible for an individual, a small team or a major facility
to see their dreams and ideas come to life with award-winning quality
work on time and on budget. Artists all over the world say the speed,
flexibility, value and control they gain with LightWave throughout the
creative process lets them get it done.
LightWave® is a complete modeling, rendering and animation system. Used
extensively in broadcast television production, film visual effects,
video game development, print graphics and visualization, LightWave is
responsible for more artists winning Emmy Awards than any other 3D
application.

